Virtual desktop services

ABSTRACT

Methods and apparatus are described for providing access to arbitrary applications via an interactive television service using a pool of remote virtual desktops.

RELATED APPLICATION DATA

The present application claims priority under 35 U.S.C. to U.S. Provisional Patent Application No. 61/169,879 entitled VIRTUAL DESKTOP SERVICES filed on Apr. 16, 2009, the entire disclosure of which is incorporated herein by reference for all purposes.

BACKGROUND OF THE INVENTION

The present invention relates to providing access to virtual computing resources over a network.

Business travelers who travel without a laptop or who have lost use of their laptop for some reason do not typically have many options for securing computer time. One option is to avail oneself of free public access to computers at public libraries. Another is to pay for access at an office supplies store with a business center. Some hotels that specialize in business travel have dedicated business centers in which hotel guests can pay for access to desktop or laptop computers. All of these options have obvious shortcomings in terms of convenience, hours of use, peak usage availability, and customization of interfaces, e.g., personal settings.

Consider a typical business traveler arriving at a hotel for a short stay during a business trip. This person will typically require access to Internet services and other business applications during his/her stay. While these applications may well be available on the guest's own laptop computer, it may also be desirable to provide access to such services via the television in the guest's room. This would allow the guest to make use of such services without having to carry a laptop and without potentially violating usage policies for corporate IT equipment.

Unfortunately, traditional in-room entertainment facilities made available via the television (also referred to as interactive television services) do not typically provide access to a wide range of applications such as Internet browsing, business applications, or games, although recently, some of these applications have been made available in limited form. For example, an interactive TV system may provide a web browser. However, the range of web pages and the types of web content that may be accessed using such a web browser is extremely limited and certainly not representative of the most popular web sites available on the Internet today. For example, media-oriented web sites such as YouTube or News Channels do not operate correctly leaving the user unable to view online video content. In some cases the sites do not operate at all, or the video playback experience is of poor quality and often without an audio component. Additionally, the web browsing experience can often be very slow compared to the speed of browsing using a modern desktop computer. This can make use of online gaming web sites impossible or sluggish in response at best. In short, many of the most popular web sites in existence today cannot be visited by the interactive television web browsing services available today.

In addition, a wide variety of other types of applications commonly found on modern personal computers (e.g., business applications, games, social networking systems, messaging systems, etc.) are simply not offered by traditional interactive television services. This is due, at least in part, to the fact that interactive television services are often provided by a relatively low-powered set-top box in the guest room that cannot offer these types of applications because they are not able to operate within the set-top box environment (wrong operating system, not enough computing resources, etc.).

SUMMARY OF THE INVENTION

According to the present invention, systems and methods are provided for providing virtual computing services. According to a particular class of embodiments, each of a plurality of servers is configured to instantiate and manage operation of a plurality of virtual computers running on the server. Each server is further configured to associate one or more applications running on the server with each virtual computer. Each virtual computer includes a graphic display component and an audio output component. The graphic display component is configured to generate graphic display data for the one or more associated applications. The audio output component is configured to generate audio output data for the one or more associated applications. Each server also includes one or more encoders. Each encoder is configured to encode the graphic display data and the audio output data from a corresponding one of the virtual computers for transmission over a network such that the encoded graphic display data and the encoded audio output data are synchronized. Each of a plurality of clients is configured to receive the encoded graphic display data and the encoded audio output data for an allocated one of the virtual computers via the network, and render a representation of the allocated virtual computer on the associated display. Each client includes a decoder configured to decode the encoded graphic display data and the encoded audio output data such that visible and audible components of the representation of the allocated virtual computer are substantially synchronized.

According to another class of embodiments, a plurality of virtual computers is instantiated. Each virtual computer includes a graphic display component and an audio output component. One or more applications are associated with each virtual computer. The graphic display component of each virtual computer is configured to generate graphic display data for the one or more associated applications. The audio output component of each virtual computer is configured to generate audio output data for the one or more associated applications. One of the virtual computers is allocated to a requesting client. The graphic display data and the audio output data from the allocated virtual computer are encoded for transmission over a network to the requesting client such that the encoded graphic display data and the encoded audio output data are synchronized.

According to another class of embodiments, virtual computer data representing a remote virtual computer operating on a remote platform are received. A representation of the remote virtual computer is rendered on a display using the virtual computer data. User input data are captured representing interaction of a user with the representation of the remote virtual computer. The user input data are transmitted to the remote platform on which the remote virtual computer is operating for presentation to an application associated with the remote virtual computer. A cursor representation is rendered locally for presentation with the representation of the remote virtual computer.

A further understanding of the nature and advantages of the present invention may be realized by reference to the remaining portions of the specification and the drawings.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 is a simplified diagram of a computing environment in which embodiments of the present invention may be implemented.

FIG. 2 is a flowchart illustrating operation of a specific embodiment of the invention.

FIG. 3 is a flowchart illustrating operation of a specific embodiment of the invention.

DETAILED DESCRIPTION OF SPECIFIC EMBODIMENTS

Reference will now be made in detail to specific embodiments of the invention including the best modes contemplated by the inventors for carrying out the invention. Examples of these specific embodiments are illustrated in the accompanying drawings. While the invention is described in conjunction with these specific embodiments, it will be understood that it is not intended to limit the invention to the described embodiments. On the contrary, it is intended to cover alternatives, modifications, and equivalents as may be included within the spirit and scope of the invention as defined by the appended claims. In the following description, specific details are set forth in order to provide a thorough understanding of the present invention. The present invention may be practiced without some or all of these specific details. In addition, well known features may not have been described in detail to avoid unnecessarily obscuring the invention.

The present invention provides mechanisms which enable access to arbitrary applications via an interactive television service. According to various embodiments of the invention, such virtual desktop services are enabled by providing a pool of virtual computers, referred to herein as “virtual desktops,” running on one or more servers which can be accessed, viewed, and interacted with using a display, e.g., television, and an associated client, e.g., a set top box or STB. User input (e.g., from a keyboard, an STB remote control, and/or a mouse) is captured at the user's end (e.g., by the STB) and forwarded to the server, and is used to control or otherwise interact with the virtual desktop allocated to that user. For security, this input stream may be encrypted to prevent eavesdroppers from intercepting personal data.

The virtual desktop, and any applications running on it, is rendered on the server (e.g., to a virtual graphics display and a virtual audio device) in response to the forwarded user input, and then encoded in video and audio streams using any of a variety of codecs in which synchronization of the audio and video streams may be maintained. The encoded data are forwarded to a client at the user's end, e.g., a STB, for rendering on the associated display. According to specific embodiments, the latency from user input to visual feedback on the display is kept sufficiently low that applications requiring extensive mouse or keyboard interaction are not adversely affected, e.g., below 350 milliseconds; well within the acceptable bounds for user interface response time.

A user initiates a request for allocation of a virtual desktop via the local client, e.g., using the remote control associated with a STB. Once the allocation happens, the remote server begins encoding video and audio streams generated by the allocated desktop. That is, the data generated by the virtual desktop instance that would ordinarily be employed by the video and audio hardware of a computing device are compressed into a data stream which is then transmitted over the network to the client.

According to a specific embodiment, the encoded video transmitted to the client includes high definition (HD) resolution “snapshots” of the video state of the virtual desktop taken 30 times a second. These data are synchronized with the associated audio stream and compressed using the MPEG-2 standard. However, it should be noted that virtually any suitable compression standard may be employed without departing from the scope of the invention.

According to a particular implementation, each virtual desktop instance corresponds to a nested instance of an X-Windows server process which, in turn, operates on a Linux operating system. A master X-Windows server is responsible for creating each of the nested X-Windows instances. Each nested X-Windows instance can have one or more applications running on the underlying Linux operating system that are targeted to that instance. For example, if a user interacting with a particular desktop wants to run a web browser, a virtual desktop pool manager process specifies to which X-Windows instance the output from a particular instance of the web browser should be targeted, i.e., on which virtual desktop operation of the web browser should be visible and audible.

Embodiments discussed below will assume an environment in which the client is implemented in a STB for illustrative purposes. However, references to STBs are not intended to limit the scope of the invention. Input from the user representing interactions with the virtual desktop representation on the user's television are captured by the STB using, for example, the associated remote control, or other more typical mechanisms such as a mouse or keyboard (which may be connected to USB ports on the STB or via infrared or other wireless communications links such as Bluetooth or WiFi). Events captured by the STB, e.g., mouse clicks, keyboard entries, etc., are forwarded to the server which then directs them to the virtual desktop that's been allocated to that STB. As mentioned above, the event data captured by the STB and forwarded to the server may be encrypted to ensure that the user's personal information, e.g., passwords, banking information, etc., is protected. According to some embodiments, the movements of the mouse cursor on the display are driven locally at the STB.

According to specific embodiments of the invention, the audio and video streams generated by the virtual desktop are synchronized, and this synchronization is preserved when the two streams are encoded for transmission, e.g., using MPEG-2, so that when they are rendered by the set top box on the user's television, it appears to the viewer as it would if using the applications directly on his or her laptop. According to a particular class of embodiments, the audio and video streams are captured as they are rendered in the application associated with the virtual desktop. This is not entirely straightforward in that there is typically no synchronization information available correlating the two streams. Therefore, as each stream is rendered the separate audio and video streams are captured in real time and time stamps are associated with contemporaneous data.

According to a specific embodiment, each “snapshot” of the visual graphic state of the virtual desktop is time stamped with the current time. Similarly, each audio sample is time stamped with the current time using the same reference clock. These time stamps are used by the encoder to synchronize video frames and audio samples so that they are closely synchronized when decoded and rendered by the client. So, for example, in embodiments using the MPEG-2 codec, the time stamps for the captured audio and video are used as the presentation time stamps (also known as PTS values) for the MPEG-2 encoding.

According to a particular implementation, a time stamping technique is employed that is based on a simulated clock driven by the data rate of the audio stream. That is, because we know that a given amount of audio data takes a fixed length of time to render (i.e., be made audible) we can compute the relative time stamps of successive audio captures based on the amount of data captured. Since we capture audio data much more frequently than video data, we time stamp each video capture with the last audio time stamp used. This means that video time stamps may result in a slight, but acceptable, level of temporal jitter.

FIG. 1 shows a simplified diagram of a computing network environment in which embodiments of the invention may be implemented. In this example, first client 0 is shown interacting with server 0 via network 102 to take advantage of a virtual desktop service implemented in accordance with a specific embodiment of the invention. Also shown is client 1 interacting with server 1 via network 102 for the same purpose.

Clients for use with embodiments of the invention may be implemented as software running on a STB or similar device, or may alternatively be integrated directly into a modern digital television where the manufacturer provides means to do so (e.g. Philips digital hospitality TVs). According to some embodiments, at least some of the software functionality in the client may be implemented in hardware, e.g., the decoder.

According to a specific embodiment, servers 0 and 1 are X-Windows servers running on Linux operating systems, and clients 0 and 1 are set top boxes (STBs) capable of providing interactive television (ITV) services such as, for example, STBs from ETV Interactive Ltd. of Stirling, Scotland (acquired by iBAHN of Salt Lake City, Utah, in 2007).

Embodiments of the present invention may be implemented in any interactive television system including, for example, cable television systems, satellite television systems, etc. Thus, the clients and servers, as well as the communication protocols, in such systems would be implemented in accordance with the appropriate standards for those contexts. In addition, the nature of network 102 may vary considerably depending on the context. For example, network 102 may be any network that is capable of carrying both video and IP (Internet Protocol) data. This could be, for example, an IPTV network based on Ethernet or over DSL lines, a Hybrid Fiber Coax network with IP-capable return path such as that used by modern cable TV operators, a satellite television network, a telecommunications network, or a combination of any of these. For example, a satellite television network may employ a combination including a satellite link for transmitting audio and video data to the user's set top box, and some other path (e.g., a phone line) for providing the IP data. Such combination “networks” are expressly contemplated as being within the scope of the invention. And as will be understood, an arbitrary number of servers may provide virtual desktop services to an arbitrary number of clients in accordance with such embodiments. For illustrative purposes, the following description will focus on the interaction between client 0 and server 0.

When a server in the system (e.g., server 0) initially starts up, a Pool Manager 104 is executed which reads a configuration file to determine how many virtual desktop instances (e.g., 106 and 108) to create. According to a specific embodiment, each virtual desktop includes a virtual representation of a graphic display, e.g., an instance of an X-Windows server process, i.e., an open source implementation provided by the X.Org Project (www.x.org). Each virtual desktop also includes a virtual representation of an audio output device (also referred to as an audio sink), e.g., a PulseAudio sound server (see http://pulseaudio.org/).

When an application associated with the virtual desktop (e.g., applications 110-116) needs to render video and/or audio output, it renders them to these two components of the virtual desktop with which it is associated. Pool manager 104 associates each application running on the server (e.g., application 110-116) with a particular virtual desktop (e.g., 106 or 108) by setting environment variables which tell each application which graphic display and which audio sync it should use.

A window manager application (not shown) is employed to manage display of and interaction with windows associated with each X-Windows instance. A specific set of default applications (e.g., applications 110-116) may be associated with each virtual desktop. Such applications include virtually any type of application that may be deployed on a standard personal computer or mobile computing device including, but not limited to, web browsers, business applications, word processing applications, game applications, etc.

According to some embodiments, a default set of applications associated with a particular virtual desktop could be directed to the needs or preferences of a particular type of user. For example, a standard set of business applications could be made available on a business-oriented virtual desktop. Alternatively, a set of entertainment and game applications could be made available on an entertainment virtual desktop. As will be understood, the types of applications and potential application sets are virtually limitless.

The virtual desktop instances are kept in a “free” pool of unused virtual desktops for servicing requests. Pool Manager 104 then “listens” to the network traffic looking for requests for virtual desktop services. If all available virtual desktops are in use, additional virtual desktops instances may be created by Pool Manager 104 up to some maximum programmable limit. In addition, if there are too many available virtual desktops operating on the server, Pool Manager 104 may shut some down to conserve computing resources.

When a user associated with client device 0 wishes to take advantage of a virtual desktop service, he may select that option via an interactive menu rendered on physical display 118 (e.g., a television) by client 0 using, for example, a remote control (not shown) configured to interact with client 0. As mentioned above, client 0 may be a stand-alone STB or similar device configured to facilitate ITV services. Alternatively, client 0 may be integrated with television 118. An example of the operation of a particular embodiment is illustrated in the flowchart of FIG. 2.

In response to selection of the virtual desktop service by the user (202), desktop client 119 in client 0 transmits a request to one of the plurality of servers deployed on network 102 that are configured to provide such services (204). According to a particular implementation, desktop client 119 selects (e.g., randomly, sequentially, or otherwise) from a list of known servers until it can establish a connection (206). In this way, one or more virtual desktop servers may be taken offline while still providing virtual desktop services.

Once the connection is made, Pool Manager 104 may service desktop client 119's request or, if there are no available virtual desktops on server 0 (208), Pool Manager 104 may redirect the client to another server that has available virtual desktops, e.g., server 1 (210). That is, each Pool Manager in the system maintains a list of virtual desktops available on other servers. Load balancing mechanisms may also be implemented to ensure that the load associated with providing virtual desktop services is efficiently divided among available computing resources.

Assuming that desktop client 119's request may be locally serviced (208), Pool Manager 104 allocates one of its available virtual desktops (e.g., virtual desktop 106) to client 0 (212). As a result of the allocation, the audio and video streams generated by virtual desktop 106 are encoded by desktop encoder 120 (214), and transmitted to client 0 (216) for decoding by desktop decoder 122 (218), and rendering on television 118 (220). Desktop encoder 120 is instantiated as a result of the allocation.

According to various embodiments, desktop encoder 120 and desktop decoder 122 may employ any of a wide variety of encoding schemes to encode and decode the audio and video streams for the virtual desktop as long as the encoding scheme employed allows for synchronization between the audio and video to be maintained. It is also important to note that care should be taken to ensure that the capturing and encoding of the video stream is performed in synchrony with the virtual display updates to avoid the appearance of “video tearing” at the user's display due to partially rendered application output. Examples of suitable codecs include, but are not limited to, H.263, H.264, MPEG-2, MPEG-4, etc. According to a specific embodiment, the audio and video streams are encoded using MPEG-2, a standard employed by the hardware in many currently available digital televisions and STBs. It will be understood, however, that other suitable alternatives are within the scope of the invention.

When the representation of a virtual desktop is rendered on the requesting user's television by client 0, one or more of the applications associated with that virtual desktop (e.g., applications 110 and 112) may be shown as open and running. Alternatively, the user may be presented with an interface having application icons with which the user may launch such applications. In some instances, the former approach may be desirable in that providing fewer options for the user may allow for more robust and secure system operation.

The manner in which a user's interactions with a virtual desktop may be handled in accordance with specific embodiments of the invention may be understood with reference to the flowchart of FIG. 3. Referring back to FIG. 1, the encoded and compressed audio and video data are decoded by desktop decoder 122 and rendered on display 118 at some applicable frame rate, e.g., 25 or 30 frames per second (302). Each frame represents a “snapshot” of the graphic state of virtual desktop 106. The decoded audio (e.g., sampled at 44.1 kHz) is presented over the speaker(s) or headphones associated with display 118.

User interaction with the virtual desktop may be captured from a variety of devices such as, for example, the STB remote control, any of a variety of cursor control devices (e.g., a mouse, a joystick, etc.), a keyboard, a camera, a game controller, a microphone, etc. (304). These inputs are transmitted by desktop client 119 to pool manager 104 (306) which, if the inputs are not merely cursor movements (308), provides user input information to the allocated virtual desktop, in this example, virtual desktop 106, which is then provided to the application (e.g., 110 or 112) with which the user is interacting (310), resulting in a corresponding change to the graphic representation and/or audio sync (314) which is then propagated back to the client (316) to be rendered in the manner described above. The types of user inputs that are handled in this manner are inputs that effect a change in the state of the underlying application with which the user is interacting, e.g., mouse clicks, keyboard input, etc.

According to a particular class of implementations, the cursor depicted in the virtual desktop image on the user's television is rendered locally by the associated client. That is, when desktop client 119 receives input corresponding to movement of the cursor (304), i.e., a cursor movement event, it sends the event information on to pool manager 104 (306) as described above for other types of input. However, the input is handled differently for cursor movements. In this case (308), pool manager 104 provides the movement and location to the underlying application via virtual desktop 106 (318). The virtual desktop responds to the pool manager regarding the shape and appearance of the cursor based on the new location (320). Pool manager 104 then responds back to desktop client 119 regarding the shape and appearance of the cursor (322). If the response from pool manager 104 indicates that the shape and appearance of the cursor have not changed (324), desktop client 119 renders the cursor locally on physical display 118 at the new location and having the same appearance (326).

On the other hand, if virtual desktop 106 indicates to pool manager 104 that the cursor has changed (324) (i.e., because of its new location in the graphic representation of the underlying application), the pool manager sends the new appearance of the cursor to desktop client 119 (e.g., with the same communication or in response to a request from the client) (328) which again renders the cursor locally on physical display 118 at the new location, but with the new appearance (330). Using this “sideband channel,” cursor movement is not subject to the full latency associated with the pathway through encoder 120 and decoder 122, but the correct appearance of the cursor with respect to the underlying application is still maintained.

According to some implementations, the cursor movement is rendered immediately by the desktop client while the cursor appearance is being negotiated with the pool manager in the background. This keeps the cursor motion responsive while the shape update happens via the sideband channel. Once the new cursor shape is known, it is immediately updated on screen whether the cursor has moved again or not. Since the time delay involved is minimal, the user typically will not notice if the wrong cursor appearance has been rendered briefly.

According to some embodiments, mechanisms may be provided by which a user may connect peripheral devices to the system. That is, USB ports or other suitable connectors, may be provided in association with the client (e.g., on the STB or an associated device such as an auxiliary panel) to which the user may connect his own personal peripheral devices just as he would to his own personal computer. For example, the user could connect a memory device (e.g., a USB drive, a memory stick etc.), a music player (an iPod or the like), a digital camera, a portable printer, etc.

In the example system shown in FIG. 1, desktop client 119 would detect the connection of the peripheral device and communicate that information to pool manager 104. Pool manager 104 could then create a local virtual instance of the peripheral device on server 0 so that the application with which the user is interacting can communicate with the remote physical peripheral device via the local virtual instance of that device. These communications would be conducted as a series of requests and responses via another “sideband channel” through pool manager 104 and desktop client 119. Alternatively, these communications could be conducted via such a sideband channel between the physical device and the application without creation of a virtual instance on the server side. In this way, the user can upload and download files and data to his personal peripheral devices just as he would with his own personal computer.

Among the advantages of some implementations is the fact that a virtual desktop can be available on demand to any guest in any room in a hotel. Not only is this convenient to the user (i.e., no need to leave one's room or wait for computers to become available), it also obviates the need to dedicate physical resources (both in terms of property square footage as well as hardware) to the creation and maintenance of a business center. As many virtual desktops as are required at any given time may be provided simply by creating an additional instance for each request.

In addition, embodiments of the invention have the advantage that audio and video are well synchronized. This is particularly important when a user is consuming multimedia content via the Web. Lack of synchronization is completely unacceptable to users when viewing video clips available, for example, from YouTube or similar content providers.

Moreover, the recent widespread deployment of high definition (HD) televisions and displays has helped to make embodiments of the present invention commercially viable. That is, the resolution of standard definition (SD) televisions (e.g., 720×576 or 720×480) and displays is such that the appearance of the typically more high resolution computer interfaces (e.g., 1024×768) appears grainy and unappealing when rendered in SD. Many web pages, for example, are not designed for viewing on anything less than an 800×600 screen. By contrast, the resolution of HD devices (e.g., 1280×720 or 1920×1080) is more than sufficient to render computer interfaces in a clear and appealing manner.

Embodiments of the invention also enable the ability to provide customized computing resources and applications for individual users and/or organizations. For example, different types of virtual desktops customized in various ways may be provided for different types of users. A business desktop could be provided which includes standard business or office applications, e.g., word processing, spreadsheets, presentation creation, etc. An entertainment desktop could be provided which includes various types of game software. Implementations in particular contexts might provide applications and/or engines which are specific to that context, e.g., a travel service booking engine in a hospitality context. Custom settings, preferences, applications sets, etc., may also be stored and provided in a virtual desktop for particular users so that each user's experience is correspondingly enhanced and/or policies for a user's organization are complied with.

While the invention has been particularly shown and described with reference to specific embodiments thereof, it will be understood by those skilled in the art that changes in the form and details of the disclosed embodiments may be made without departing from the spirit or scope of the invention. For example, references have been made herein to the context of the hospitality industry in which embodiments of the invention may be implemented to provide virtual desktop services to hotel guests. However, it will be understood that the invention is not limited to such a context. Rather, embodiments of the present invention may be implemented in any context in which interactive television services may be provided. Thus, for example, virtual desktop services implemented in accordance with the invention may be provided in both cable television and satellite television systems.

In addition, the functionality described herein may be implemented in a wide variety of ways without departing from the scope of the invention. For example, functionalities described herein may be implemented using computer program instructions stored in physical memory, e.g., any type of RAM or ROM, associated with the particular computing devices performing the described functions. Any of the various computing and programming tools and languages known to those of skill in the art which may be adapted for such purposes are within the scope of the present invention. Alternatively, at least some of the described functionality may be implemented using other types of hardware such as, for example, programmable logic devices, field-programmable gate arrays, application-specific integrated circuits, and the like. Again, suitable alternatives will be apparent to those of skill in the art.

Finally, although various advantages, aspects, and objects of the present invention have been discussed herein with reference to various embodiments, it will be understood that the scope of the invention should not be limited by reference to such advantages, aspects, and objects. Rather, the scope of the invention should be determined with reference to the appended claims. 

What is claimed is:
 1. A system for providing virtual computing services, comprising: one or more servers, each server being configured to instantiate and manage operation of a plurality of virtual computers running on the server, each server further being configured to associate one or more applications running on the server with each virtual computer, each virtual computer comprising a graphic display component and an audio output component, the graphic display component being configured to generate graphic display data for the one or more associated applications, the audio output component being configured to generate audio output data for the one or more associated applications, each server also comprising one or more encoders, each encoder being configured to receive the graphic display data and the audio output data from a corresponding one of the virtual computers, the received graphic display data and the received audio output data being unsynchronized, and to encode the received graphic display data and the received audio output data for transmission over a network, the encoding including synchronizing the encoded graphic display data and the encoded audio output data; and a plurality of clients for use with associated displays, each client being configured to receive the encoded graphic display data and the encoded audio output data for an allocated one of the virtual computers via the network, and render a representation of the allocated virtual computer on the associated display, each client comprising a decoder configured to decode the encoded graphic display data and the encoded audio output data such that visible and audible components of the representation of the allocated virtual computer are substantially synchronized.
 2. The system of claim 1 wherein each client is implemented in a set top box configured to provide interactive television services on the associated display.
 3. The system of claim 2 wherein the network comprises one or more of an IP-based transmission infrastructure, a coaxial cable transmission infrastructure, a satellite communication infrastructure, or a telecommunications infrastructure.
 4. The system of claim 1 wherein each client is further configured to capture user input data representing interaction of a user with the representation of the allocated virtual computer, and to transmit the user input data to a first one of the servers managing the allocated virtual computer, the first server being configured to provide the user input data to the one or more applications associated with the allocated virtual computer.
 5. The system of claim 4 wherein the user input data are generated by one or more of a keyboard, a mouse, a remote control, a game controller, a joystick, a camera, or a microphone.
 6. The system of claim 4 wherein the representation of the allocated virtual computer rendered by each client includes a cursor representation, each client being configured to render the cursor representation locally.
 7. The system of claim 6 wherein the first server is further configured to identify a visual appearance for the cursor representation relative to the one or more applications in conjunction with providing the user input data to the one or more applications associated with the allocated virtual computer, and to communicate the visual appearance to a first one of the clients corresponding to the allocated virtual computer, the first client being configured to render the cursor representation to have the visual appearance.
 8. The system of claim 1 wherein the encoder and the decoder employ a codec that is configured to employ time stamps associated with the graphic display data and the audio output data to encode the graphic display data and the audio output data, the time stamps associated with the graphic display data and the audio output data being derived from a single reference clock.
 9. The system of claim 1 wherein the encoder and the decoder employ a codec that is configured to employ time stamps associated with the graphic display data and the audio output data to encode the graphic display data and the audio output data, the time stamps associated with the graphic display data and the audio output data being derived with reference to generation of a corresponding amount of the audio output data.
 10. The system of claim 1 wherein each client is integrated with the associated display.
 11. The system of claim 1 wherein the one or more applications associated with one or more of the virtual computers correspond to a mobile computing device.
 12. The system of claim 1 wherein synchronizing the encoded graphic display data and the encoded audio output data includes assigning display time stamps to successive visual graphic states represented by the received graphic display data and, using a same reference clock, assigning corresponding audio time stamps to corresponding audio samples represented by the received audio output data.
 13. The system of claim 12 wherein the reference clock is a simulated clock determined from a data rate of the encoded audio output data.
 14. A computer-implemented method for providing virtual computing services, comprising: instantiating a plurality of virtual computers, each virtual computer comprising a graphic display component and an audio output component; associating one or more applications with each virtual computer, the graphic display component of each virtual computer being configured to generate graphic display data for the one or more associated applications, the audio output component of each virtual computer being configured to generate audio output data for the one or more associated applications; allocating one of the virtual computers to a requesting client; receiving the graphic display data and the audio output data from the allocated virtual computer, the received graphic display data and the audio output data being unsynchronized; and encoding the received graphic display data and the received audio output data from the allocated virtual computer for transmission over a network to the requesting client, the encoding including synchronizing the encoded graphic display data and the encoded audio output data.
 15. The method of claim 14 wherein the network comprises one or more of an IP-based transmission infrastructure, a coaxial cable transmission infrastructure, a satellite communication infrastructure, or a telecommunications infrastructure.
 16. The method of claim 14 further comprising: receiving user input data representing interaction of a user with a representation of the allocated virtual computer; and providing the user input data to the one or more applications associated with the allocated virtual computer.
 17. The method of claim 16 further comprising: identifying a visual appearance for a cursor representation relative to the one or more applications in conjunction with providing the user input data to the one or more applications associated with the allocated virtual computer; and communicating the visual appearance to the requesting client for local rendering of the cursor representation by the requesting client.
 18. The method of claim 14 wherein encoding the graphic display data and the audio output data comprises: generating time stamps for each of the graphic display data and the audio output data using a single reference clock; and encoding the graphic display data and the audio output data using the time stamps as input to an encoder.
 19. The method of claim 14 wherein encoding the graphic display data and the audio output data comprises: generating time stamps for each of the graphic display data and the audio output data with reference to generation of a corresponding amount of the audio output data; and encoding the graphic display data and the audio output data using the time stamps as input to an encoder.
 20. The method of claim 14 wherein the one or more applications associated with the virtual computer allocated to the requesting client correspond to a mobile computing device.
 21. The method of claim 14 wherein synchronizing the encoded graphic display data and the encoded audio output data includes assigning display time stamps to successive visual graphic states represented by the received graphic display data and, using a same reference clock, assigning corresponding audio time stamps to corresponding audio samples represented by the received audio output data.
 22. The method of claim 21 wherein the reference clock is a simulated clock determined from a data rate of the encoded audio output data.
 23. A computer-implemented method for providing virtual computing services, comprising: receiving virtual computer data representing a remote virtual computer operating on a remote platform, the remote virtual computer receiving unsynchronized graphic display data and audio output data, encoding the received graphic display data and the received audio output data, and synchronizing the encoded graphic display data and the encoded audio output data for transmission as the virtual computer data; rendering a representation of the remote virtual computer on a display using the virtual computer data; capturing user input data representing interaction of a user with the representation of the remote virtual computer; transmitting the user input data to the remote platform on which the remote virtual computer is operating for presentation to an application associated with the remote virtual computer; and rendering a cursor representation locally for presentation with the representation of the remote virtual computer.
 24. The method of claim 23 wherein the user input data are generated by one or more of a keyboard, a mouse, a remote control, a game controller, a joystick, a camera, or a microphone.
 25. The method of claim 23 further comprising receiving visual appearance information from the remote platform relating to a visual appearance of the cursor representation relative to the application associated with the remote virtual computer, and wherein rendering the cursor representation locally comprises rendering the cursor representation to have the visual appearance.
 26. The method of claim 23 wherein the receiving, rendering, capturing, transmitting, and rendering are performed by a client implemented in a set top box configured to provide interactive television services on the display.
 27. The method of claim 23 wherein the receiving and transmitting are effected using a network which comprises one or more of an IP-based transmission infrastructure, a coaxial cable transmission infrastructure, a satellite communication infrastructure, or a telecommunications infrastructure.
 28. The method of claim 23 wherein the application associated with the remote virtual computer corresponds to a mobile computing device. 